That made me lol :D Im gonna get the trial and see what this mean SOB can do! The interface looks great and there seems to be a ton of groovy tools added since i last took a peek.
The Wii is backward compatible with all Gamecube games and hardware...yes all Gamecube games and hardware. That means the controllers too. And the third party controllers. And if you have a Nintendo DS it interfaces with that too. $200 sounds fine for that...
I sincerely hope Autodesk doesn't fuck this up. To be honest, I preferred the clean, simple interface of Mudbox over the convoluted mess that is ZBrush. Combining 3ds Max/Maya and Mudbox just doesn't seem right.
Hi Mike, yep Painter has a way to go with its interface yet but the results can worth the hassle! Have you got anything to show yet? I remember your bloody good at doing faces.
Hello guys im clicking all the interface around the lightcap slot in zbrush, to create a RIM Light. A background light for my character. Until now, i dont know how to make a light behind my character. zbrush r7
Lulz. ScottWelninski - Host your images from a site such as http://www.dropbox.com or photobucket and paste the link to them in your post in between img tags. Or click the image button on the message interface and paste the link there.
It's not the resolution that's the issue in ZBrush, it's Spotlight. It's just way clunkier to get a texture on the screen for projecting onto your model than it is in Mudbox. Mud is super simple, ZBrush is weird what with that wheel interface and all that.
Getting ready for an exiting project coming up so I wanted to get warmed up. This will be my first painting using cs5. Its pretty sick but the interface can become cumbersome at times.
This appears to be working as expected. I have the same resolution monitor as you: I will however add a new suggestion to our ever growing list, that we be able to scale up the interface for larger resolutions.
for starters great topology flow! I also need to speed up in Maya with using its interface. I find 3ds Max easier for a few reasons. But it's a fantastic start, looking forward to it's development