your muscles need to relax, all your added stress is going to do more damage and make it last longer. Then start sleeping on the floor or a really solid bed. Get some muscle relaxants and fast. The best one that comes to mind, opium.
Mallet Fast brush isn't loaded by default. Go to your ZBrush directory -> ZBrushes. The brush you're looking for is in the Mallet folder. Copy the .zbp file and paste it into ZStartup -> BrushPresets. It will then load each time you open up ZBrush. Edit: beat me to it ha
Great game, the interrogation part is tricky I am almost past Vice desk and still can't get them all but it's a game you come to enjoy pretty fast. I don't think if you don't like the beginning it will get better later for you.
you can plug regular usb devices to expand your memory. especially if you download games, 8gb will be gone fast. even 32gb won't last long. the old wii accesoires all work. plus all wii games will work, too. ;)
It looks really cool to me especially when things fly in the direction of the camera. Some sort of fast implosion before the big last explosion would also look nice but I am no astrophysicist to know what would be the most probable realistic look of this :)
Odium : that's not a reason not to be efficient..less is always best, and anyways, the model won't be seen very closely, the game is quite fast paced...unless for your own pleasure, why would you want to waste ressources ? especially when the model looks as good as this one ?
Hey all So we're having this problem with a CAT animation. It has a 95-frame animation, and it seems like there's some extra movement happening after frame 95. There aren't any other frames beyond that. The movement also seems to begin slightly before 95, so it does affect the actual animation, so I can't ignore it. I…
I've been on Modo for the last few years and am moving to a new roll next month where I'll be the only artist and moving back onto Maya (will be super sad to be leaving Modo :( ). I have used for a few years before jumping into Modo so I'm hoping the transition will not be too brutal. It looks like a fair amount has…
Hi I'm using the X-ray tools for s.t.a.l.k.e.r I would like to save the individual animation sequences. The rollout has a list of animation names, a load animation and reset pose button. I inserted setclipboardText AName inside xrTools.LoadMotion.ms which copies the loaded animation name to the clipboard next I want to…
Hello! I've been informed about the use of the index of refraction for opaque materials such as brick, and I'm curious about how they apply it in Unreal for opaque materials. Should I configure it with the same settings as glass, like using Translucent and fast forward shading? I haven't come across many tutorials on this…