Hi ya good people of polycount! Thought I'd start a thread now that I got this project done. I'm really bad at documenting my progress as I go but I'll try to include the most important milestones here. I'll kick off with a few 3DO renders. The initial idea was to just model an interesting object and then call it done. I…
Took me around 7 hours and 22 minutes, I could go back in and do some touch ups but still need to add a few materials which am going to once I finish week 18 so roughly 8 hours. Since it made up of 3 pieces I changed around my topology on each piece I am also modeled more based on my topology as I went along. For the max…
@gsokol: The ability to edit/modify uploaded models isn't in there. I am hesitant to add that in. However, I can say that I will add the ability to remove uploaded models in the very near future. Updated models can be re-uploaded then. @Joshflighter: Anyone should be able to view your uploaded model; click the share button…
NOT AN ENVIRONMENT ARTIST... Sa-du, This piece You made Based on this concept Did a quick Krita duplicate layer and added a multiply 60% to it. I feel you should add more definition to the separation of the wood the linked image has a good reference to that separation and some greenery reference that can also help. Here is…
Concept/Overview While I was trying to find inspiration for my next scene, I became fascinated by the works of Chong Fei Giap. They held so much life and color, and the feel of the textures and colors was fantastic. I wanted to see if I could recreate that look in 3D. Modeling From the beginning, I knew I wanted to create…
I am having trouble when i try to add a custom shelf icon...Ctrl+Shift wont do anything, and now this, add to shelf button wont give me anything same exact problem trying to add DDO to shelf. Please help. Thank you.
Very nice. If you don't mind here are some comments: If this is a mine, maybe show some zig-zagging hewn in structures and walkways. How did they get up and down there? So far I don't see evidence of that. Some type of lowering/raising cart do-hickey, a primitive arm crane or something. Walkways going between the cliff…
Lady Death Fanart Collectible: Part 4 More clothes Hi there! it’s me, Rob Zepeda.In this entry I’ll show you some of the process of creation for the boots and cape. Here are my main references. I tried a different approach with this pieces by not starting them from scratch. Years ago I used and had some fun with DAZ 3D so…