Hi, My goal on joining this contest is to explore stylized character sculpting techniques and to improve my hand-painting texturing skill. I'm choosing Default Jinx to keep it fun and simple :D Jinx original body type is long and slender. But I want to put my twist here to make her scary but also cute, and accentuate the…
Little update! Managed to get the Dryad from highpoly down to a more game ready asset (excluding the horns, thinking of redesigning them somewhat to be more akin to tree branches) also removed the gold necklace, going 3.5 D&D Druid here and not allowing any metal on my druidish like character. Tattoo designs for the face,…
the no texture argument doesnt make a lot of sense. a vertex could hold more information but you`re going to end up with very big meshes if you want a vertex to store a bunch of potential outcomes for the tesselated interpolations. lets say you have 2 verts and inbetween those verts you have 100pixels in your texture,…
Thanks guys :D I've been working on the colour palette. Having a dark character on a dark background is a bit of a headache. So I tried out a blue colour palette that I had done in a previous concept. Also the addition of god rays between the layers helps make Bort visible imo. Here's a level flythrough with some animation…
If it was so, there would be a crater in front of the bulding with the parts that "didn´t have force enough to make it to the wall" (which is really stupid, sorry to say that) and still doesn´t explain the streetlights not being touched by the wings. And it also doesn´t explain why can´t we finally see full uncut camera…
So far this is what I came up with. A bit of a fanart for Wall-E. I like that little scrubber fella and decided to give him more details and stuff. I am pretty sure the level of complexity is pretty much in beginner level. And this is NOT the finalized design. I will have to do a lot of tweaking, especially with the…
Hey man, I thought the same thing when someone at work was telling me about the game. He couldnt catch his breath he was so excited. it sounded boring to me as well. I play games for long open world environment strafing, if possible, I like roaming. I really hate a long rpg that has limited movement, like The last remnant,…