Well, Plasticity certainly seems more simplified to use than Fusion, and it allows you to export meshes out in Quads as well, though with some triangles. I imagine it'll probably look smoother when you increase the density of it. However, I don't know if there's an option to toggle on the Wireframe version to see how…
"[...] Back to the main thing - I met an old friend of mine a while ago and he shared with me the project he is working on. I am not able to share the details but long story short it is kind of a game engine (not something revolutionary new I get it) but the thing that caught my attention wasn’t the tech itself, but the…