Hi everyone :smile: this is my latest personal hand painted fan art. I used Sylvanas model in WOW-Legion , Legion cinematic art concept and Heroes of the Storm Sylvanas as references. Max rendering Marmoset rendering Total 8717 Tris Modeling-texturing-skinning on Max Render on Marmoset Hope you like my work. Thank you :)
Hi guys ! I just finished my previous diorama so I would like to create a new one ! It will be a fan art of Zelda a link to the past ( SNES ) . I will make the Excalibur scene. This is my first pass of blocking volume + my inspiration sheet. Of course as usually don't hesitate to tell me what do you think. Last update --
Hi all recently I have been working on a fan art from the game Wheels Of Destruction. Awesome artist Mr. Ilya Golitsyn( CG Hub link-http://telpenar.cghub.com/) was kind enough to allow me to use his concept artwork ,for my personal reel . Here is the first installment the shotgun,that I have made. The texture is still…
Hey Polycount! This is my latest project! 10E, a NIER: AUTOMATA fan character. This is my favorite video game of all time so i wanted to do something really special with this project. I used Blender, Zbrush and Substance Painter on this project. https://vimeo.com/493550889 Please take a look at the full project here…
Hey Guys! I made these models a while back and I wanted to share them with everyone! These are fully rigged to use as you like (As long as it's not commercial since this is fan art). If anyone does decide to animate with these models feel free to reply here! It would be really cool to see what people make :)…
Hey guys! Finally decided to start posting some WIPs of my personal projects to hopefully keep me posting on a more consistent basis. This one will be an Overwatch fan made character based off an awesome concept from Rafael Zanchetin. Still early blocking stages, with mostly everything still in dynamesh. Lots of cleaning…
Been swamped at work these past weeks so progress is slow. :s Decided to hop around the scene a bit now that the modular kit is mostly done. Currently working on the material to get a feel for the scene, still a lot of tweaking and balancing to be done (fun!). After that is done I'll start on the bespoke assets like the…
Hey guys Last month I started this idea to recreate certain props from varies game series within a single month to start building up a stronger Hard Surface Portfolio. so to begin with was a small batch of fan art from the Rebooted Wolfenstein series. Hope you Enjoy. For less compressed shots and wires…
Hey guys! As some of you may know I started the Riot Art Contest a while back (link), but broke my arm a few days in -___- I was blown away by the feedback I got and wanted to have another crack at some league fan art. I loved the new splash for Tristana, so here goes nothing! Here I am after a few lunches/evenings work:…
The trick to making a sucessful MMO is to make a fun game. That's all there is to it. If a game doesn't do well, it's because it is not fun. It doesn't matter if it's really accessible or super niche. Look at bejeweled and tetris, I'm a hardcore gamer and I still play those because they're fun. Unfortunately MMOs are so…