Hi guys, I'm a 3d artist starting a Normandy SR1 remake (interiors) for my portfolio, using Unreal Engine 4 and targeting "next gen" specs aka PC/PS4/X1. Basically make it as top quality as possible, the "ultimate" Normandy. I'm undecided on the visual direction of the project, and this is where I'm asking for your…
Hi polycounters ! 0/ Since a few hours (maybe more) I'm trying to learn and make a custom tool for Maya and my workflow. I have already programmed in C++ in the past, so the Mel language is not so hard to understand for me. The hard part is to find the name of the various function inside maya, but even with that, I still…
Hi everyone! I'm currently learning how to use MEL to automate some repetitive tasks in my rigging/animation workflow and I've run into a problem. I thought I'd post my script here to see if anyone can point me in the right direction. Basically, this script is designed to create blendshapes for clothing and accessories to…
Well, the game makes no mistake of throwing MASS EFFECT 3!!! KEEP YOUR SAVES!!! THINK ABOUT WHAT YOU DO NOW FOR THE NEXT ONE!!! Every time I load the game, but more than that, every plot device seems to have the "in a year" connection, too... I lost count at how SPECIFIC Edi was at telling me every chance she got that the…
Hi, I used - sizeable flag in the script and it is working fine but it's also collapsing my whole window when I use frame layout. See the screenshot for more info.