I had the same problem. I fixed it by switching to orthographic view. On the top-left of you're view-port their should be some text with [perspective] click it and select orthographic.
Be careful with watching Jordan Peterson he has a lot of extremely backward views. He sort of a snake oil salesman to white males with extremely right wing views.
Ive been procrastinating recently so ima kick it into high gear and finish this before the end of the month. Here are some WIP shots Detailed View Textured View
A complete three-quarter view of the "bike" would be nice (front-top view). I'm missing a little more "madness" to make it ultimate "Goblin", beside of this awesome work.
Yeah, I think just moving some vertices on the nose to make it narrower in the front view, and more hooked in the side view, would make this pretty much perfect.
are you in perspective view? i know max will shade differently in user/orthographic view, i'm not sure if that will effect a spec map or not, was the first thing i thought to try.