@Onizuka, Thanks! Much appreciated. Well, i already post free substances on my blog periodically, with commented graphs. There isnt much more i can do for free, since it comes out of my own tine. I do offer training on my website (for a fee). Normally that would take place via skype/screenshare so its easy to follow :) .…
A mockup to see how it would/should look like. https://www.youtube.com/watch?v=ikQOvvXoSiA&feature=youtu.be This spell takes 9 seconds to finish so it is probably weak. Joke aside, I will be using Unity for this entry.
Hey there, at first I was gonna do a soldier type of character but I couldn’t find an interesting concept with a front and back view. So I decided to do a cop and ended up picking a concept of Saito from the new game Ghost in the Shell First Assault. Here is the base for my character, I just set up his anatomy so I can…
@Ikameen3 Thanks a lot for your feedback, I did some more changes :) Also started creating the eyes/eyebrows/eyelashes - skin details and hair is next. As always, feedback is really appreciated :)
Ikameen3 that's gonna be my next step in the process. I'm just about to retopo to a suitable game res so I'll try to make the sculpt a lot cleaner then
@Ikosan Wow man thank you I've never thought of it like that before, yeah! That's some really good tips right there. Plus I never even noticed how much the windows were different sizes...that's making me cringe now!! Haha! @jeremiah_bigley Haha yup I think I was already doing the wrong thing by using 'texture sample'…
Hey guys! Thanks for the kind words. I've been a bit busy the last week with "things" *cough* diablo *cough* and starting a dreamjob. :) benc: I'm smoothign that suckah up right now. I'll go the modelling route and sink another 5-10k into it ;) respawn: Cheers man! Yeah I'm aware of some of them but it's good that you…