Day 3 & 4 of my „One Asset – Two Days” challenge. As a scifi Fan my portfolio really lacks spaceships and so I decided to do a spaceship for this challenge. I don’t want to go into full “Star Citizen” Mode, but create more of a low-poly but realistic model (inspired by the awesome models of Ansel Hsiao…
I agree with reverendK. I usually think about the Monthly Competition as a place to make single items for, since people usually do sets all the time, and they take a while to do (over a month if you want something really good at least). I don't think having real world strong cultural influences would be that good. Sure,…
I don't know what's wrong, but sometimes my posts dissapear after being edited. Anyway here is my third try posting it. Hi there! I'm working on the concepts. 1) Here is the basic black and white version I love the most! Later I'll add some other versions I was working on. They are too rough at the moment and I just want…
You did a great job for your first asset! If you are looking for some help getting good renders out of Marmoset they have a bunch of tutorials on their website to help with that: https://www.marmoset.co/toolbag/learn. Look at some of the GDC videos too. However, a lot what is required to get good lighting, rendering, and…
Sure. There are two ways for doing it, I'm explaining the easier approach here. Its Basically two linear interpolation chained up using the masks as alpha. I baked the base of the masks from the model, so I won't need to fully paint it. Then I added some details. Like the lines on the blue part, and I added a decal too. So…
Thanks, and thanks for the link! I guess my problem right now is that I don't even have the contact/nicknames of those creators that I did meet at TI3, apart from T_vidotto. So I'm posting here in the hopes that they see this and reach out to me. The final day when I did finally get the players to venture out and talk to…
I agree with the comments as well. Your models look good, but I think your textures could use a bit of work. Also I'm not really loving your ground plane right now I think it could be a bit better IMO. It's looking a bit fuzzy and boring. Maybe add some footprints from the machine, that could be interesting, and make the…
Wait what? I`m kinda confused. If I Ctrl+J two objects in blender and make it a single object and apply a material to everything is that one draw call or two draw calls? If my object have 10 parts to it and I apply a material wouldn't that take 10 draw calls and if I have 30 of those objects it would result in 300 draw…
I bought a second 8800gt for my cintiq when I got it late last year. I actually had to get a new power supply to support the 2 24 inch monitors I already had, plus the extra video card I bought. While I was at it, I upgraded my motherboard too so that I could run two video cards. So the whole thing became quite expensive,…
Ok so now that I'm done with lighting and tweaking (unless someone has suggestions) I'm posting two WIP shots. The closer up one is more than likely my primary 'folio shot (arch might be axed for that one) and the second one is just...well is. As for my issues, I fixed the first one. UDK does have something similar to…