That's some impressive progress. How much are you modelling/texturing yourself? I did expect something a bit more stylized or even cartoony going by the shape of the houses, but everything seems to shape up great.
Hello there! Stray here. I'm interested in creating stylized characters and I'd like to focus on actually finishing them and getting them into game-ready state. Thought maybe starting a sketchbook here will help me focus on the last part. As a hobbyist that never worked on a real practical project, my learning has left me…
Hey dude, I think you should reconsider doing a stylized character because I honestly don't feel you are ready for that yet, no offense. The thing is a good stylized character actually is solidly based in reality, so you have to have a good understanding of real life anatomy in order to pull it off well. I would argue that…
There is alot of musculature you are missing. The bone structure is too strong around the jaw and not strong enough in areas like the brow. The example is stylized and the features are enlarged while the skull is small in comparison which suggests youth. In Blender you can set up an image plane and place the front and side…
Your portfolio looks nice, you have a lot of nice stylized props and environments. A critique would be that a lot of your stuff has very similar specularity within the whole piece which makes it look flat, but not in a stylized way. For example here I've downloaded one of your pieces and circled a metal part, a wooden…
Thanks for the feedback everyone! I am currently working on a full environment, which should be done before I send my applications around. For my 'About' section, I will cut it down to: "I am pursuing a career in game development as a 3D environment or prop artist". I'll cut the rest out, or move it to the cover letter…
Going for realism or stylized? Right now i would say this is passable for a stylized asset, but there is one main thing ruining it, and that's the way you placed the leaves on top. This illustration should give you an idea of what i mean As you can see on your own model, you almost placed the planes facing down at the…
Hello! Offer: I am looking to commission a low poly, 3d, character model Details: I am specifically looking for a stylized character model (see images). https://i.imgur.com/9ZDwOAe.png https://i.imgur.com/XPBu5ZL.gif Deadline: none Contact: Contact thru polycount. Discord, X(formerly twitter), and Email available. Final…
Please note that at this stage we can only consider local applicants as we will require you to be working in Edinburgh on-site. Edinburgh-based Interference Pattern is currently recruiting 3d environment artists for a range of pre-rendered projects. Ideal candidates should have examples environment of both realistic and…
TechTitans Creative Technology Hub invites 3D artists to bring Zeus, the king of the Greek gods, to life! Let your creativity and skills shine as you design a stylized low-poly Zeus model that fits the aesthetic of our game, Land of Titans. Why Participate? * The winning model will be featured in Land of Titans! * Compete…