Unpopular opinions huh? I have quite a few believe it or not . Angry dudes have appeared in many threads I have made when I was trying to figure out why certain titles were held in high regard and even threats were made, which was out of sorts. I am not sure if this is the best place to air one's grievances, but here goes.…
Almost all 3d software require the user to hold down a click in order to move a component. This doesn't sound like much, but it is extremely stressing to the hands. Even worse when MMB is involved. You'll realize that once you'll try the Blender method of tapping a transform hotkey and just moving the mouse around to…
Mortal Kombat jumped the shark at MK3. The game, like all their titles, lacks any depth. It's all flash and gimmicks, with no real meat. Mortal Kombat 1 wasn't up to recent fighters at the time either. It just got away with lots of flash and gimmicks. It lacked the depth of play that all other fighters had. Different…
Actually, learn to sculpt folds manually first so you understand flow. Once you are proficient, switch to marvelous. MD is never going to give you a 100% usable item...you need to be able to take that and go into zbrush to refine and add folds that work for your specific item. For your cap, have as much reference as…
I guess it's quite "old" as scripts go. It's a shame lame Autodesk didn't implement some working "shadow" MenuMan code with the new menu system implementation so old scripts would still work.
Hi everyone! It's been a while since I've updated this blog with some new updates. I've been busy with my own company: https://www.extrude3d.nl/ I've spend a whole year developing projects in Unreal for clients. This means images in Unreal, video animations in Unreal but most important. Digital twin applications. So I've…
Ahhh brick makes more sense. The stone material just looks like old castle stone, and would have made more sense to be more polished brick stone like in the reference image.
Glad it gave you clarity, while CAD approach will be great I would suggest same as Pior above, to learn poly modelling too. However aim to learn how few amount of edges in right places can help you get polished subd model. Old school Grant Warwick, Mastering HardSurface series is good starting point. While he is using 3Ds…
My brother recently shared this article with me and now I'm paranoid my hard drive is about to break at any moment. As it rightfully should mind, as my current system for backing up stuff is half-arsed at best. At the moment I just backup all my important stuff to a 1TB Toshiba hard drive, and then the really important…