I worked on this a while back, but decided to x-post from the '13 WAYWO thread. I'm pretty happy with him so far (aside from the head/neck connection), but there are probably some glaring problems I haven't spotted yet!
Hey JO420 Im no pro but ill share my own process of creating textures none the less. For organic objects. I try and find a hi res reference picture of the object I want (we shall say Human in this case) with the skin tones im looking for. 3d.sk is a good place to start if you can get registered there (though its not free)…
Looking great so far man! I dig the tone and designs already. I'm really excited to see this style guide you're going to be putting together for this too :D
Hey rooster this is top shelf! A decent grade? I'd give you an A! Everything is great,the sounds too. This looks like it was made by a group of people rather than just one guy. The only crit is the title- 'midget',no. Aah I would have just stuck with The Lonely (or lonelyness) My fave parts the cup heating up/sitting…
This is looking really strong for a final year project. You can clearly see the amount of thought that’s gone into the environment and presentation – the atmosphere and composition are really starting to come together nicely. Keep pushing the lighting (have you thought about a late evening, golden hour?) the materials.…
Neato, Mr Paul Jones is posting at polycount! I already told ya you've got a super cool portfolio, but I'll say it again... you've got a super cool portfolio :)
Hey all, As you can see I made the mistake of not connecting/welding the sides of this ornamental piece. Is there a way to get a clean dynamesh "seam" from these " non welded " trims ?