I tried to find it and there is a DPI under User Interface. Tried different setup but no result so I will have to read more about. I am leaving it for now since the real scale is ok.
@ haiddasalami : yeah, but maya applies the value to the upper and lower bend, so you get a full circle by entering pi. @ Mark : no, it's just a nice interface that replaces the paint effects one. The problem is still there.
In Customize User Interface, Keyboard tab, there's a Reset button. Also if you use Write Keyboard Chart, you could probably load the TXT file into Excel and rearrange the order, maybe alphabetically by hotkey?
Just bought your book yesterday ( Crash Course in Modo). Only got through the interface section but really loving it so far.Significantly better than other introductions i've found so far.
Go to Customize > Customize User Interface > Colors. The bottom half of the dialog will change the UI colors. There is not one color that will change everything. You'll need to modify each color to get the result you want.
Can you explain a little how this actually works in terms of what it's doing with meshes? Is it exporting files out of Blender and simply using that app (Blender) as an interface to what would otherwise be done in xNormal?
Multitask your art instead of playing a game! :P Seriously, the least they could give the option to align the screen to the keys on the board. I hate the cross-interface thing, it only adds up to the frustration.
Hey, about the colors... .in Customize User Interface ...Colors tab .....Elements: Roll-outs .....Scheme: Custom Colors (make sure this is selected, or the changes you make in the elements will not take place) Hope this helps :)
You don't have to do anything. dDo should just recognize that its a dDo file and everything should just show up in the interface. Just have the PSD open, and then open up dDo.
I use it here and there for interfacing with Maya, when MEL won't do the job. One of our artists here at SD writes all his tools in Python, it is very powerful in combination with Maya and MEL.