Hey nick. Looking good so far, love those tree concepts. One question. Was the village going to be under the tree still? if so scale wise that bridge looks a little big
Hmmmmmmmmm yeah that does sound like fun, I'm in south London right now, a 10 min ride on the train from London Bridge so getting somewhere shouldn't be too hard.
One of my favorite characters from The Game of Thrones. Some small things I'd suggest would be to soften the planes on in his nose bridge and give him a smaller chin. Keep it up!
Yeah I think I pretty much got it now. Thanks for the help. There may be some other questions down the road but I'll cross those bridges when I get to them.
I swear, if people in this world don't start shutting the fuck up about the bloody paris hilton I'm gonna throw someone off a bridge. I've been there, it's soulless and the staff are wankers
Lookin' good! So are we getting Raider's Indy or Temple of Doom Indy? That whole segment on the rope bridge seems like it'd be a great scene to re-enact in a Beat 'Em up.
@sacboi, I appreciate it, but I wouldn't be able to get as far as I did without knowing these :) I'm mainly working on a simplified version of this mesh and use DataTransfer from it (haven't done any fixes on the final weight-painting yet). The problem is not in tools themselves (as far as I can tell), but more... basic -…
Brow is still off. There shouldn't be that hard line you've created coming into the nose bridge. Nasiolabial fold needs finessing; doesn't feel like it's creeping over the mouth muscles.
I can't tell where the cockpit/bridge is. Or where is the door/airlock. Some sense of scale would be nice too. Can't tell how big it is. Nor its purpose.
Definitely looks better , one more small thing , leader's brow glabella and nose bridge are all melt into one form , its kind of extreme take on greek nose