Just for the info, you might not need the script at all, as Autodesk added this feature in Maya 2011 (maybe 2010, not sure). Edit Mesh > Detach Component now splits edges like the Split button in Max (doesn't completely break the vertex like it used to).
errrr my friends who won the last unearthly challenge never got their prizes, i believe it were laptops and autodesk licenses. very shady.. plus its hard to make people accountable for kickstarter... funny video though, mildy entertaining actually...
I wish someone could write a script or plugin to bind Shift Clone ability to another shortcut (Ctrl+Shift for example) so we could use Maya navigation and still be able to use edge clone feature. Why Autodesk won't do this?!
renderhjs: Francois Levesque from Ubisoft did something like that on assassins creed, there's a video about it from a year or two ago, from an Autodesk show or maybe GDC or something like that. Sorry for the hijack, I don't know anything about bodypaint! :O
FBX has always worked fine for me... make sure you have the same version of import/exporter (check Autodesk website for latest update and get it for both Max and Maya), make sure you keep the settings consistent between Maya and Max.
autodesk officially allows legit upgrade from student version to commercial version at reduced cost ( I think 1000€ or 1000$ dont remember exactly)... It obviously works only once. (saw if for Maya and 3dsmax) so its not into the multithousand value anymore for starters.
Hello. My name is Sergey Matveenkov. I am a 3D artist, with experience in stylized modelling. My portfolio: https://www.artstation.com/artist/funk80 E-mail: funk80rus@gmail.com My skills: - Autodesk Maya - Zbrush - Adobe Photoshop - 3D-Coat - Substance Painter Looking for a remote job. Thanks.
So I'm getting a new computer, but I'm like five years out of date when It comes to hardware. Can anyone suggest some parts? Mostly I'll be using it for autodesk software but I game now and then. Maybe if someone could post an example of their computer. That would be awesome. Thanks!
Hi! Unfortunately, support for the Colors tool is discontinued beyond 2018 versions of Autodesk toolsets. You will need to use a tool such as Marmoset Toolbag or xNormal to create color ID maps, or create them from your UV shells in a tool like Photoshop. Apologies for the trouble!
Seeing as its undocumented new behavior, it's worth a shot to post at Autodesk. Even if it is intentional, they should know that it's not the best for everybody. I have 17 installed but haven't used if for my low poly projects, this definitely means I won't be switching any time soon.