3 things I noticed immediately upon opening your file: 1 - Your scale is tiny. The pillar is only 1cm tall - you should always model in real-world scale.(Marmoset TB operates on a 1m scale by default) 2 - You haven't reset your transforms - you should do this regularly when modeling and especially before unwrapping/baking.…
What? First, if you're talking about Catholics (they're the ones that imprisoned Galileo for saying the Earth went around the sun), the Church has never said that 'hell' is at the center of the planet. Second... a few hundred years ago? So what? A few centuries ago, the British were capturing Africans and shipping them…
Yeah Nathans pretty much said what i was thinking 1. Draws open/papers everywhere - Suggests someone looking for something. The fact they are not packed away again suggests that they did not have time or were planning on getting rid of it 2. The can and matches - suggests they wanted to get rid of the scene/any evidence.…
You are right about this one Steppenwolf, tools does not matter that much, the one who operates them does. :P For now I decided to go with hand made ones. I would need very detailed trees so total control all along is required. SpeedTree modeller might get me quick results but there are other things I have in my mind I did…
Well at my second to last job i was on my way to work on a 2 lane freeway,all of sudden the car in front brakes out of nowhere and barely hits the car in front of her,but me i lacked the luck and and the distance to break in time and i hit the lady in front of me,not that hard but quite a bit of damage. As im looking…
Images sourced from Tourdog's Alchemy Stars and genDESIGN/Japan Studio's The Last Guardian https://x.com/AlchemyStarsEN/status/1450054196670214152 https://x.com/AlchemyStarsEN/status/1451113536529313793 I was thinking of using The Last Guardian as the main base to work on. I'm leaning int that dystopian theme the game uses…
I'm having the same problem. Was working on a file last night and now when I opened it I'm getting a black mesh. If I open light properties and enable the rim and fill lights, those will work. Toggling the key light has no effect. Rebuilt shaders Toggled post effects in camera Changed environment HDRI file So here is the…
I'm fine with it, but the behaviour of it being openened / open when opening the alerts, message, starred, profile opens is counter the the rest of the navbars behaviour.