I used to work in the biggest testing company the UK: Babel media. Although my department was entirely different (game marketing) to the 300 odd staff that tested games, I used to hang out down the pub with a lot of the QA guys. The guys there were just hearded into offices and set side-by-side in what must have been one…
spacemonkey : yah we were there, I've been there all the time and attended most the demos (though I skipped a few to watch other ones to the end). Was looking forward to see you at the bioware show, but missed it, the guys told me that was really cool tho. As for the feedback, well they are all awesome artists and the ubi…
If you have to PUSH it down their throat, then they probably don´t want it the way you do it. Ergo, your actions are non-democratic. Which should by this logic mean anti-freedom. Some people should really get over the illusion of always good, right and "everything-understanding-most-awesome" america helping the rest of the…
if you dont have attention to research yourself and you need to take a leap of faith, just go with industry standard software. you can't lose that way. pretty much no matter the situation I say just stick with industry standard. you dont want to waste time and effort learning something that isn't likely to be around in…
Are you sure? It plenty of times corrupted my scene out of nowhere :/ The worst I got with UDK was "link broken, cannot save, blah blah blah" which is solved with a simple sanitation of your assets or making copies of what it's linking to, in the base package. With CE3, it refused a couple of times in opening a scene for…
Blender has 3DSMax and Maya keyboard/mouse layouts available under the preferences. I think people also don't realize that Blender is being developed by a team of around 5 full time developers. For comparison Autodesk has around 80-100 full time developers. Now ponder on that for a moment, 5 developers means that not…
Sometimes...if the difficulty is just right, but my personal tolerance is around 3 tries and thats it, obviously people are all different but thats what Im like. So most of the time I do not feel accomplishment for beating a really hard section of a game because it has just caused me too much anguish, its gone right past…
Hey saintsonic was just checking you out. I understand what you mean as far as being passed over in these forums, sometimes it's a bit hard to get noticed but there are a lot of members out there willing to help out. The game industry is extremely competitive. I have a bachelor's degree in Game Art and Design (looks like…
In general, modular modeling makes for very boring environments. You have to expand beyond that to create something interesting. I'm not saying don't do modular, I'm saying thats not the answer to your question. what makes an environment interesting: tell a story. tell several stories. anything that you can convey to the…
I get what you're saying 75% hasn't changed and 75% is what you use 100% of the time. For the rest of us that use the other 25% its been nice. If you're happy with 8 and it does everything you need it to do, that's great. You might want to compare 8 to 2010 after its been out for a while and see if upgrading is worth it.…