Greetings! My name is Nikolay Temnikov and I am fulltime 3D artist based in Moscow, Russia. My skills include, but not limited to: -Highpoly/Lowpoly modeling (both organic and hard surface) -Experienced working with PBR texturing, capable of creating well defined
and readable realistic materials -Game engine integration…
Avaliable for Remote, Contract/Full-Time/Part-Time work. Profile: https://www.artstation.com/visualtech48 Email: visualtech48@gmail.com Worked for over 4 years in the 3d industry, on various projects, mostly in the game industry. Most recently worked on SCUM for over a year, and have vast knowledge of both Unreal Engine…
hello. I am a 3D artist, with experience in production of graphics for games I am currently looking for some freelance work. My skills: - High poly - sculpting - low poly - uvs - texturing and shading - rigging - animations Full process of making game models. My software expertise includes 3ds Max, Zbrush, Photoshop,…
I am capable of producing game-engine ready environment assets, weapons and so on for PC and mobile platforms. I worked for various gigs as a freelancer before. I can implement finished assets to UE4 or Unity and similar. See my works from my PORTFOLIO here: http://igi.artstation.com/ Skype: igi945 I can offer competitive…
Hello, I'm Andra a 3D artist with over 7 years of professional experience in the game development domain, over 7 published games on various mobile platforms and many successfully completed freelancing projects. Skills:* Low and high poly modelling. * Sculpting. * Hand painted and PBR texturing. * Creating and optimizing UV…
Hi, my name is Pavel Petrenko. Im Weapon / Vehicle Artist Primary responsibility was creating models weapons and vehicles, any Sci-Fi stuff. Experienced with work on AAA titles. Contact: petrenko3d@gmail.com A lot more works you can look on my page: Portfolio: http://pavelpetrenko.com/ Work semples:
Hello my friends! My name is Renan Fabricio and i'm a 3D Character Artist from Brazil. I've been working as a 3D Character Artist for about 9 years and i'm looking for new oportunities to work. Unfortunately layoff happened, so i'm open to freelances/contracts or fulltime remote positions. I'm very comfortable with…
This is really overkill for a game but I can't really suggest much (detached handle example) without knowing the type of game and how you wanted to use the mug but as it stands I'd argue it's even overkill for a movie prop If it's a hero object in a first person game (like a gun in call of duty) then you want higher poly…
So long time no post, the mod in general is going well. I ended up having to push the character asside for a bit as i had a few computer problems but i've managed to get it up again, finished the HP, retopo'd and baked out a decent Normal and AO. The current poly count is 7360. Final HP: LP Retop and Bake: I will…
Hey there, My name is Eric and I am readily available for work. I currently reside in Toronto Ontario, Canada. I have recently finished school and my thumb is still green but don't let that fool you. I am constantly challenging myself and always trying to improve on my craft. Please take a moment to look over my portfolio.…