I dont understand the context. Technical limitations as positive Feature because its makes a game harder? It was okay for its time but today player will hate it. A small FoV, imput delay etc. ... break the immersion. The player need the challenge ingame and no extern reminder that the controls sucks. Dead Space with the…
No single player campaign has been confirmed. Single player missions, but no campaign, which is slightly disappointing, from my perspective. I prefer single player stuff. Play at my own pace and what not. That reveal trailer looks absolutely beautiful, but ya, I need to see actual gameplay footage. Not just in-engine…
really it depends on the game and wether it is driven by how linear the narrative is. If the narrative is fairly open then theres room for interpretation then players may be allowed to make a character of thier choice, if the story is very linear and character driven then I dont see how giving freedom to players to create…
Here are some "current gen" examples. Horizon Zero Dawn (don't mind the tech talk there's a short piece on tree creation towards the end): https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2018/presentations/gilbert_sanders_between_tech_and.pdf Here the bottoms of the tree have more detailed meshes because that's closer…
Think about him as an enemy character in a game and how he might be presented. Maybe on first encounter he's a big shadow, backlit with moonlight with steam or fog rising around him. Very intimidating. Or maybe this is an enemy that player will face by the dozens, and they'll usually be pretty small on the screen. In…
Thanks (I think) for the advice, but it is quite ill founded, but only through me not giving enough information. The first developement project that will sell for retail is the MMORPG. This does notmean however that we will not be doing numerous preliminary projects to i) Get the team members aquainted with each other ii)…
[ QUOTE ] Glad to get a good write-up of this. Everything in the real world has a story down to even the most seemingly insignificant crate, so should their counterparts in our virtual creations. [/ QUOTE ]AND their stories should match up when appropriate. It's great to add damage and dirt detail to things just make sure…
I think...Tricky and 3 have been done so a remix is justified. I'm curious to see what this survival horror element is about. Imagine a single player experience where you have to survive on a mountain after being stranded and there are dangers such as avalanche's and wolves. They could pull a Tony Hawks and let the player…
I've dealt with something similar with a player's direction through a door switching between two results. Use a single trigger volume for both sides (as in, one big one in the middle). Output this to a SWITCH. Give this a Link Count of 2 and make it looping. The two outputs go to the two animation of the doors opening. You…
He said that he must play in lower settings than in Skyrim which has better Quality. Your appraoch is the target audience and general Spec. In my opinion: Its a matter of possibilities. In a single player game you are the centre of everything. When a monster is behind a wall in Skyrim you can say " It cant go in my way so…