MoP / KDR: well have you seen the art of the Disney garg fandom? Their creativity is even more severely limited there, making them all do cartoony, anime "friendly" like gargoyles that all happen to look almost exactly the same. They often have the same clothes or hair too. Infact the fandom is so scary there it's crossing…
See the wiki link I posted earlier, in particular watch the Hard Surface Fundamentals for 3ds Max by Grant 'sathe' Warwick. He makes it pretty clear, step by step, how this kind of modeling is done. There’s a ton more on that page, about why certain modeling decisions are made, and what they do. Really a wealth of info. A…
Nice!!! It is going great! I sometimes lack the imagination to fill in the blanks left by the concept, it's something I must practice more. Thanks a lot for showing me!
This will get back, Shift clone, extrude open edge. How to use the Maya Interaction Model in 3ds Max 2013 Without Losing the Shift Function - YouTube [ame=" https://www.youtube.com/watch?v=-9jxZ5lLu2A"]How to use the Maya Interaction Model in 3ds Max 2013 Without Losing the Shift Function - YouTube[/ame] Ctrl becomes what…
@Wardana Frist of all great progress! You did some solid work there. I think you are onto something with posting the version without ivy. It looks better lack of noise on it creates a focal point that your eye can be drawn to. We are always drawn to contrasts. Not just in light but also in frequency of detail. So you also…