Hey guys, this is the first time I've had this error. I'm working in max 9 and trying to unwrap my object (making a tree). however, no matter how I change my UV's nothing changes on the object. WTF?
Dear Reader, I will post more of this project later, but in the mean time.... let me start working. May 9, 2016-Day 1: https://gyazo.com/f456402963a8a708e4b0fa22f968a52d From, snktraN
Just some Fan Art I created based on WoW. Inspired by the Tier 9 Set. ^_^ I'm planning to rig him up and work on a cooler presentation shot. Crits comments and suggestions welcome. ^_^
Comic pro Paolo Rivera's Daredevil splash page process using Sculptris: http://geekdraw.com/main/2012/2/10/step-by-step-riveras-daredevil-9-splash-page.html
Review embargo lifts tomorrow. 9/10 from Edge Magazine is a promising start! http://gamingbolt.com/deus-ex-mankind-divided-first-review-score-910-from-edge
Just being picky but she's definitely closer to 8 than 9 heads if you measure to the bottom of the heel. Pretty much exactly 8 if you use the heel of the back foot.
Hmmm would be nice to be able to set the JPG level in the Options. Too many people set it to 12 and forget it, when 7 or 8 or 9 gives an impressive quality/size ratio.
So... triple post, lol I switched the render from direct X 9 to direct X 11 and the issue totally dissappeared. So calling this solved or at least worked around.
go for it, you can't really use macs you see in schools and libraries as an example, 9 times out of 10 the IT department does zero maintenance to their macs if it's a PC dominated environement.