Good News: Since I work in tech support I run into this kind of error pretty often. Bad News: There isn't one solid fix for it. And i have not see that exact error before. However most of the time that kind of error pops up durring install it's a currupt compressed file such as zip,rar, or install file. I see it the most…
@Japhir: awesome! thanks dude, it's good to hear that i'm improving, i still got a long way to go but hearing that kind of feedback helps me get on it. @Ged: thanks so much! yeah i have to chuckle a bit when i see the stuff that's way back there but it really was a pile of you guys yelling at me that got me to start…
It depends on the style of the game and the style of the blinds. Is it low poly stylized or high poly hyper realism? Are they large chunky slats? Thin metal? Rice paper accordion? Are they open, closed, up, down, partial? Do they animate? How important are they to the game? Are they a hero prop that play a pivotal role or…
Hi, It's a good start; and as said by most; your far from experienced or "being very confident at what you can pull from the software yet"! But don't get down; I've studied for 3 years (1 at college - 2 at uni) and I'll still be learning for years to come, not only that but I only have 1 piece thats "portfolio ready"…
@Pior, I think there is a lot of "what ifs" going on, regardless it will have to boil down to putting trust in the user to buy the more expensive version if they do not need to or to do the right thing if they make over 100k... it also makes the versions in a way...meaningless. I would be curious as well to find out how…
That is looking muchhhh better now, it's starting to match your reference now. Also there was something I also spotted later on and figured out what else could be stopping you from achieving a look closer to your reference. The way the ceiling lights are bouncing off onto the environment is going on a 180 degree direction.…
Having looked at your portfolio and the Noctis studied the feedback you have been given is pretty accurate. I think you need to take a step back and evaluate your work and what are the major things that need to be worked on. Lets take the two things mentioned in your post, Anatomy and texturing. For now Ide recommend you…
Unless I'm reviewing an animator, I personally prefer images. Images load faster, can't be fast-forwarded, are easier to keep up-to-date than a reel, and there are fewer ways to screw up presenting images on a website than cutting a reel. I understand your point but you're arguing against human nature here, as well as…
This is a pretty awesome thread, figured id share my story and where im heading =) So before uni i was one of them skinny guys who never put on any weight no matter how much crap i ate, then a series of events that made me eat like a truck made me at my most extreme to waist size ~40inches (i gave myself an extra inch for…
I'll just throw down some quick feedback first of all: - I'm not sure, but I think it's a bit too slow for just a generic walk. A generic walk will take place over between 24-30ish frames on average. Maybe more, maybe less. Yours seems to be about 40 for two steps. I could be wrong as frames has never been my specialty,…