Hi there, I'm posting this message on behalf of a company I work for currently. We are working on a title for iOS (using Unity), company has former experience mostly on Facebook and Web portal games, but now we are working on a title that is sort of a new territory for the company. We are looking for candidates for 3D…
Hi, This will probably sound pretty naive, but I'd like to make really nice renders as effectively (as opposed to as simply) as possible, and am wondering what program is best suited to me. I do (as a complete amateur) high poly hard-surface modeling in 3Ds max, with the intention of making very nice static renders. I'm…
@Ambarawaa20 Hey, welcome to Polycount. Just noticed this thread got bumped, so I updated my response above in case you or anyone else is still checking for info on UDIM's. They're fairly standard now, much more so then they were 4 years ago when this thread was created.
I am going with the direction that this character is a technologically modified man (perhaps an alien). Over the course of centuries, he has replaced and modified parts of his body to keep himself alive. Once a wealthy and prestigious man, he has spent his fortune on his longevity. Now a scavenger of parts and resources,…
The scaling definitely got better, but from what I see there are still a few parts that could be proportioned better. The robotic arm looks a lot bigger in the reference than what you have; be sure to check all your props with something else. Nothing else looks funkier than unproportional objects because viewers need to…
Alright! I got great news! As some of you may know, its impossible to install the xNormals plugin on a portable version of Photoshop CS3. And if your like me, you are often on the go and cant really afford to get a laptop. Last week, I wrote my own cavity map java program so that I can texture when away from my trusty…
Tried it but didn't get a good result; from the way I've set up the Zspheres, there's still way too many polys everywhere else but the head when I subdivide with Zspheres2: This is what I get. That facial topology is terrible for sculpting the cheekbones, around mouth/eyes etc, and I still ended up with inadequate…
they said "pursue candidates that better fit our needs" that means they want to go with someone else other than you. not necessarily that they have found someone else. even if they had found someone on the 29th, a million things could have come up that would make them need to find someone else 2 weeks later. the person…
I often get asked for help and how to's, can I give advice on portfolios, where did I learn, can I point to tutorials, what are my tips and tricks. In essence, it sometimes feels like people think I can be some sort of mentoring figure to them and that this will actually help them progress faster!! This is a mistake. Not…
Thanks for the advice! I’ll explore ArtStation and think about creating a cartoon series. However, do you think this specific model is suited for a cartoon, or should I focus on something else?"