I think your advice here is incomplete, in that Dreamweaver is a competent coding app. The part about Dreamweaver you should avoid like the plague is the WYSIWYG crap. If you use code view (hand coding) only, it's as good as anything else out there. As for the OP: this isn't good, unfortunately. What you've posted looks…
Your view of "exploiting" is unbiased, like almost all your views in several discussions i've read from you. 1st, because these retailers i pointed you are from the UE, they are legit. But you seem not to understand that there are cheaper choices to buy games instead of steam, so you end like an ignorant. With your last…
Hi guys this is the promised post of our environment concept (which we are still currently refining). We owe a great deal of credit to our 3d Architect Rumzi who managed to PAWN all specs given to him. We start with the vision: Our vision was to replicate the scene of the London riots, so we first kicked it off where…
Great article here, I couldn't agree more. I think this is actually a problem in the wider creative fields as well (not just in game courses). My undergrad is in Illustration (which is another story we'll not get into now), and I left that believing that my work was up to a good standard. I was living in that vacuum that…
I think debating what is "art" is useless here, i dont think he discredits games as art, just undervalues the notion of what games are. I'm not a fan of how he says you can't lose at a game, then follows it up with speaking of experiencing things in the absence of being presented "victory." That really is never the case -…
[ QUOTE ] Forgive me if I've misunderstood, Scottish, but that came across as an extremely verbose "keep an open mind" bit. [/ QUOTE ] You didn't misunderstand me, this is pretty much what I was saying. I think the consequences of a strictly naturalistic view of things force us to consider things beyond matter too. But the…