Hello guys, First of all, I would like to thank Martin (DEADLY NIGHTSHADE) for his incredible work on Nightshade UV Editor. It really makes UV Mapping in Maya a lot more convenient. In past month I was lurking around and had a thought: the only thing I really miss in regard to NSUV is the ability to set up some hotkeys for…
Warby: Connect the colorSet[#].colorName from your objects shape node to cpvSet[#] in a mentalrayVertexColor node (you find it in the "textures" tab of the mr nodes) Then hook up the outColor from that node to whatever you wan't it to control.
I fear that the tablet might be just as difficult as the mouse for you...UDK isn't really built with disability usability in mind, but there's a few things you might be able to try: -maybe use snapping to help you move objects in finer increments with the mouse? Likewise, you can manually type in movement values a lot to…
you can override the "ReflectionVector" used by the cubemap node. Something along the lines of: So drop down a new Reflection Vector node and use Vector component node to 1-Y. Then plug the results into the cubemap ReflectionVector node.
I am trying to use a 32 bit EXR displacement that I baked out in zbrush on a mesh but no matter what values I put in the texmap min/max, say -1 and 1, it doesn't do anything. My displacement is clipped at 0 with none of the negative displacement registering. All that is being displaced is the information that pushes…
They always had sort of weird perception of what is convenient and important. In both Painter and Designer. Like they live in some other universe with its own game industry . Lots of features I never needed and lack of things I actually need every day and have to invent workarounds . Using material ID as a polygon…
Tyler - Is there any control over the node that it is using? One of the changes I asked for our scripts is that it assigns Mat node #24 to it, so I can adjust specularity and whatnot to my node. Or does yours randomly create a new node or what?
Hi, Is there a way to force UDK to go to a lower LOD sooner with the landscape system? I don't need it to use such a high LOD as far as its drawing it atm. Anyone know? Thx!
Thank you @Yerus you are very kind to answer, Yes I am using Arnold. This is the shape node setting that i am using, one might say this is default. When i tries to connect a file note to displacement mat, it does not seem connected in the hypershade, i am not sure if this is what supposed to be. I am trying to tweak some…
Nothing much to thank for, really. Sometimes it's better, sometimes not, here it's more for simplicity's sake. As for manipulating pivots, I would probably just make a checkbutton for that - I think there's some global or function returning if you are currently in Affect Pivot Only mode, but a simple checkButton should be…