the find smallest bounds for this shell is enabled. this will rotate the shell to a rotation where the bounding box is smallest. this will be used for rotating the shell with its rotation steps. if you want to rotate the shell as it is, disable the find smalles bound option for this shell.
Bal, I'm using an Intuos 3. I just assumed no other tablets worked. I'll try and disable the tablet background service and see if that has any effect. @Spinks: Try enabling LazyNezumi before launching CS4.
Hi, I have a problem with the second point light in Substance Designer . I enabled 2 point lights , but whenever i control the light , only the Point Light 1 moved. How can i control the Point Light 2 . Thank you .
Hi. Model looks weird (textures are yellow but looks orange when rendered) when I enable the global illumination. Increasing the brightness will change the color to bright orange. What should I do? Thanks. This is how it looks in blender. I used the same HDR
^ Yep +1 I'd also recommend browsing through stuff made by senior industry people which basically enables access to a ton of relevant insight into all asset creation tasks for free, particularly if the artist is a vehicle specialist as well: https://80.lv/articles/vehicle-production-for-games/…
If you select the Cloth shader for the fabric parts of your mesh and enable Wind Bending under the shader generation params you cloth will react to the wind in the scene. The settings can be tweaked under Shader Params.
Select the static mesh inside your Generic Browser and disable precomputed shadows I think...I remember it had to do with you enabling/disabling one of the tick boxes on the mesh inside the generic viewer.
This is my gamma settings Images are saved as jpeg but it happens with png also just tested. I enabled gamma correction and that looks to have sorted it. Well everything renders as it saves at least. Thanks for the help all
In mesh cleanup you should be able to just enable Remove Geometry > Area Tolerance > Faces With Zero Geometry Area > 0.000010 Then press cleanup. At least that'll work if you extruded faces with zero height.
Scott Eatons "Archer" helped me alot. http://www.scott-eaton.com/news/uploaded_images/archerEcorche-727276.jpg or this side: http://www.reybustos.com/03ra/Quantae_mx.htm (hover with your mouse over the picture/ scripts enabled)