So this is a weird bug or error I'm getting I can't right click on anything I add or subtract to the level or any of my static meshes. If I right click on empty space though the menu comes up. Anyone know whats going on here
Just to add the one on the left is smaller in circumference to the one on the right, any tips on how i can remedy the pinching? at this point i am thinking of starting the columns again from scratch :|
Not sure if I follow %100...but you're using edit poly below the turbosmooth modifier right? If so you could just collapse to that modifier and keep turbosmooth in the stack (right click menu).
I've been trying to get my sculpt to look like this concept. This is the progress so far. I want to paint it as well in the near future, oh and I'll try to update this as often as possible. Concept (Doing the one on the right) I finished the armor a long time ago. Right now trying to work on his head and hands. The hardest…
Hello, im new to dDo and try it at the moment. I Export a very simple mesh from Maya to a Triangulated OBJ. Uv Map is right the ID Map is generated by NightshadeBlockout.py Problem is: The mesh is right loaded (seeing in 3Do correcktly) ID map isn't in the right Position (see Screenshot) What i Try: Exported to Single…