My first piece of advice would be have your portfolio linked on here, this way everyone can see your work and give you advice based on your work. As per your question about art tests, if you were to receive more then one art test. Most companies can be flexible for the dates. Meaning if you were to receive an art test…
http://www.atimes.com/atimes/Middle_East/EF12Ak01.html Basically, the article states you have to kill all the Tojos and Nazis first before you can expect to achieve any sort of peace or break their will to resist. But who are the Tojos and Nazis in the middle east? Al Qaeda Hamas Israel Palestine US Occupying Forces…
[ QUOTE ] Do you mean 1.5 times the upper average income? If so, then they already make several times that amount. Even at the lowest figure McGee gives ($500 a month), that's enough to put them into the top 10% of income earners in China. They are rich, by Chinese standards. [/ QUOTE ] No, the average chinese artist game…
It's likely you've already heard the rumours about Crytek intending to release the CryEngine 3 SDK for public use. If you haven't, get excited - the engine is an artists dream. At this stage, people will be able to use the engine for their own non-commercial projects which still puts it in a different box to the obvious…
@GeorgeCrudo yes he is suppose to have a disfigurement, here is a image of the character i am sculpting: http://comicmegastore.com/images/dc-misc/jonah-hex-comic-56.jpg he is one of my favourite fdc characters and would eba great learning curve for me, if you would like a close up i don't mind doing it! be cool ot have any…
Website looks decent but careful with those fonts you use this very thin classy font then add some Bebas for your subpage labels and your headliner has another font again in a different style. Decide for one, and remove that one writing your name on in your headliner about the work, the 2 highpoly shots look very well made…
Look at it this way, you're a game developer (or FX company) and you've got $120k/yr to hire new artists. You can hire two experienced artists for $60k/yr each, or one at $60k/yr and two college grads at $30k/yr, and you get the guy (or girl) with experience to watch over the other two. From a purely numbers point of veiw…
Okay Polycount Lets get to work hurt my soul i need to learn hurt me enough to be motivated dont call me a fat loner who has no friends or something thats just mean :P So heres some work Wireframe - Untextured - Textured This is my first real attempt at a fully topologized animatable model with a set of maps i only just…
Hello! My name is Zoey and i am currently 16 years old. I live in Egypt and i'm in Grade 10. I also take SAT. I want to study game arts/animation/etc. I've experienced what it's like to look at amazing scenery or get attached to that one character from that one game and i want to be the person that creates art wonderful…
Noob or not i dont think that the argument is a bad one... infact i think its a pretty fair to say that dying while you have no control over your character isnt fun. The problem arrives later, i.e. you say youre ok with dying if you fuck up - well, getting feared is you fucking up... and now we are dealing with definitions…