Back in 2013 I was planning to model all the masks of Majora's Mask. Now that I have more time, I have been sculpting, 3d printing, and even painting each one for fun. This is the Zora's Mask, made with #Zbrush render with #keyshot and #3dprint, it was printed with Flashforge 3D Printer® Aventure 3Get the model at…
Hey everyone! =) Wanted to congratulate everyone that participated in the challenge! Some wonderful discussions and it was great to see the different methods everyone used when approaching the same concept. Everyone's work came out spectacularly and I couldn't be more proud. <3 Now that July is upon it's also time for the…
Happy July Everyone, Here's a fun track from my Jazz/Big Band page...now in higher-quality Ogg format: "SLAPSTICK" (Looping) Yo can listen to it here: https://soundimage.org/wp-content/uploads/2026/07/Slapstick.ogg There's also a LoFi version...you can listen to that one here:…
I uploaded this breakdown as a PDF to my gumroad for anyone who wants to have this as a document available for offline use or just convenience (it's available for free). There is also an info sheet included that explains how CAD modeling intergrates into the game art pipeline. :)
thanks @HarlequinWerewolf, the feathers are placeholder for getting proportions right, they'll be replaced with cards. I'm not sure about rigging, but I'm thinking heat/proximity weighting first with manually selected clusters of feathers, then manual adjustments of vertex weights and a lot of trial and error. The limbs…