Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Z0ltBa
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: Combining UV's with different objects
Reply by
HarlequiN
·
Jun 2014
·
Home
›
Technical Talk
That... Actually makes sense. Well. you've tested out the theory already, which is more than I've done :) VisceralD, what Eric said.
5 results
Re: [3ds Max] - Can I change Spline Creation Method on during creation?
Reply by
EliasWick
·
Dec 2016
·
Home
›
Technical Talk
Thank you Eric, I have not looked for any scripts yet, but that's a great idea. Do you know if Maya has the same problem?
Re: Wartide open beta
Reply by
Wells
·
Jun 2016
·
Home
›
General Discussion
hey eric, big congrats to you and the team! I have to wait for the ios release, but looking forward to playing it. say hi to everyone for me!
Re: SOLVED: dDo not opening
Reply by
BertR
·
Dec 2014
·
Home
›
Quixel Megascans
Eric, Yes havent had any problems with it anymore. No idea how it started since I didn't do any strange things with it :P
Re: Metal Specular Maps - Your Methods
Reply by
killingpeople
·
Apr 2007
·
Home
›
Technical Talk
so jealous! i want that!! looking forward to what those look like eric. here are some more of those tests i made:
2 results
Re: Ok, here I go again: Daredevil
Reply by
Baskiat
·
Apr 2008
·
Home
›
3D Art Showcase & Critiques
ok, very little face update: some stubble and subtle hue variation in pink. Hehe, well, tks Eric hehe. Any better?
4 results
Re: Seburo MN23
Reply by
karera
·
Aug 2008
·
Home
›
3D Art Showcase & Critiques
ahh come on guys ;) i was half comatose and eric wanted a bright render ;) i'll get to that too now since im awake now.
Re: little normal map tip
Reply by
Noren
·
Aug 2007
·
Home
›
Technical Talk
Eric, it bakes everything in the uv0-1 box. But by moving things in w you can influence what will render on top or underneath other geometry.
Re: a little bugger
Reply by
ironbearxl
·
Mar 2006
·
Home
›
3D Art Showcase & Critiques
Thanks Eric, I planned to throw some poses on him once I finish the texture, but maybe i'll try a funky walk animation.
Re: How is Env. art and 3D modeling in general, different in animation pipeline than that of in games?
Reply by
Vishesh3008
·
Aug 2020
·
Home
›
Career & Education
Thanks a lot for responding Eric. The main style they're going for is, Stylized with realism, hope you understanding what it means, kinda like Pixar animated movies
>8568 results
1
…
146
147
148
149
150
151
152
…
857