I fear though that by using a stickman it would become very hard for the players to follow the main character... Maybe if I change the colors of the robot would suit better or do you guys suggest to change the whole model ?
After making my little pottery shop DS level and thoroughly enjoying low-poly, I've decided to do an animation for DS spec for my Character Animation class. It's going to be a punk rock robot doing a wicked solo onstage; for the animation I will probably mo-cap it myself (my school has a Vicon mo-cap studio). I'm really…
I have a robot model I made in 3ds Max that I tried setting up some IK chains on but I ran into some problems. This first image shows how the arm currently looks after setting up a simple IKLimbSolver system. The second shows how I want to arm to look, in order to get everything into the right place I adjusted the pivot…
So usually if I'd rig a robot I'd parent the different parts (as mesh objects) to the bones. But for my school project we are using our own engine and supposedly it doesn't support having multiple meshes like that. The solution I guess is to skin the mesh to the bones but that'll cause a lot of trouble since there are many…
This one started out as a quick concept sketch as I learn my way around my new Intuos 4 tablet, and then into a speed modeling practice. Took me 1 hour to get to the stage shown on the 3D model. My process was to start out with a cube for the head and neck. Another cube for the body. Another cube and cylinder for the arm…
Hi everyone Haven't posted to the forum in awhile but I wanted to show some personal work I've been doing this past year. This is a robot character I did earlier in the year. I wanted to create a unique looking robot that had a lot of minute detail but had seen it's fair share of wear and tear. The hair is based from the…
Hi. I am working on a project for selling in UE4 marketplace and wanted to share progress with you. Right now I am almost finished design part and going to separate parts and work on them individually for fine details and of course to add cables, rotation mechanisms and so on. I am planning to add another robot after…
I've got a weird joint on a robot to rig, a lookat constraint would be perfect but I only want it to rotate on one axis, is this possible? I've been trying for ages to no avail :/ . I've also tried playing with wire paramaters but it seems that if you wire to an ik'd bone, it doesnt register the objects rotation. any…
Hello polycount ! Long time no see :) my name is Mihnea Stoica and I am a 1st year student studying game art. The project I had to make this quarter was a short animation of a robot going up a hill and crossing from one cliff to another. Basically I had to come up with the idea of how will the robot cross the cliff and the…
So after having this sit in my folders for longer than I'd like to admit, I decided it was time to do the annual update on this thing. It's based of "Frosty Chode" from Ashley Wood's "World War Robot". I prefer the name Beaks, for obvious reasons :* It's fully rigged + has a few animations on him at the moment. He goes…