Thanks for the further the replies. I guess it's Gnomons high regard and integration with the top studios that attracts me over other educational routes. Obviously I could just go into a UK University, but for some reason or other I'm kinda thinking I would either 'go hard or go home' meaning I'd either like to study at…
Hey @Colton This is a great start, you can definitely see him in there. One tricky thing to consider with likeness studies is the actor across the spectrum of their career and how their face ages. Bale is a method actor so his body undergoes drastic weight transitions from role to role. This can affect overall body weight…
Hello everyone, great to meet you!I always wanna draw a new skin for Zed. I wanted to give him a super nice look, like gentlemen skin but also keep his dark side. And the id
Danke for the reply. I am mainly a lighting and rendering guy, I love technical challenges/optimization the most and that is why I am interested in your project. When you mentioned rendering times, my eyes lit up. Anyway, my portfolio has archviz and videogame related 3d since I used to work for a large videogame corp.…
So I wanted to try something easy today and it turned out quite good, unexpectedly. If any of you like it as well, you could give it a thumbs up in the workshop. http://steamcommunity.com/sharedfiles/managepreviews/?id=225219140 Thanks and bye. :)
I'm wanting to become a Environmental Artist and I know mostly how to use Maya, Zbrush and Photoshop works (no real formal training), but I've been training myself as well in UnrealEd3 copies of Gears and UT3 along with Source SDK. The one thing I get confused about is what I should worry about when modeling -- What I do…
Shading here is part of the comic book reference and is one of the elements i wanted to add into this, and more line work for meeseeks kuato, might have to squash the head hair but i suppose the mohawk type of thing is working. still wip but a little here & there eventually. There was a part where this guy had an…