i don't know but perhaps the dota section of the forums will flood you with answers to your question: http://www.polycount.com/forum/forumdisplay.php?f=73 I do have a question for you though, do you find it near impossible to create an original piece without replicating something else and stepping on someone else's toes?…
I would say above all else, your work needs to look amazing. If you have to make visual sacrifices because of the engine you are using for the mod then it becomes a problem. If person x makes 5 bad-ass beautiful environments while you're still exporting a metal bucket for Skyrim then person x gets the job. I do believe…
Ok I'm gonna tell you and anyone else chucking rocks at Praz and the studio the same thing I told "Vinnie" at the epic forums. Best watch what you say, and how you say it. If you're gonna act like this, take off the forum and somewhere else, no one cares about the drama and I'm personally sick of the smear campain you…
Your stuff looks good, just not amazing. And I would take the Nurgle-Nought off your site. It's not as good as your other stuff and it brings everything else down. You could fix it by making sure the pestules and chaotic infection spreads across the armour more, or blends a bit better. The armour looks really plain and has…
I can't be the only one that finds the final render incredibly boring... The pose is... non-existent, i'd say it lacks dynamics, but it lacks anything... you've curled the fingers on one hand so he's holding a sword and that's it, you haven't actually done anything else. Because of this, he lacks any kind of gravitas. he's…
I'm going to chime in with everybody else in this thread; California is ridiculously expensive stacked on top with a healthy dose of taxes. I live in Los Angeles and pay 1700.00 for a one bedroom. It's insane. I think the allure of California being THE place for games and movies is starting to change; or has changed. Also,…
I haven't read everything in this thread, but I'll share what an instructor told us: J. O. B. Just Over Broke As long as you're working for someone else, that's where you're likely to be. I know it's where I am, now. The goal for all of us needs to be to get to a place where you can set your own worth/time while reaching…
Zcubed: ditto. I've been using iTunes for a good 4 years I think, and an iPod for about a year now. I've never had a problem with the software or the hardware. I just want to play my own music... not share it with others or import other people's music or playlists, or anything else really. Simple needs only need a simple…
Anybody else try to run a model thru to OBJ and import to max 7? I run the exe out on C:, drag a model data file to it, hit enter and it spawns like an obj file, a material file, and tga files 0 thru 4 for player characters. I get the model into max fine and it retains it's UVs ok but the tga files keep exporting to…
Just because someone rips something well doesn't change the fact that it is a rip. Personally, I've always avoided "sourcing" other people's work. I don't mind looking to others for inspiration or techniques. But I wouldn't dream of copy / pasting from someone elses texture. I just think it would cheapen my model in my own…