Hey Ged Stay way from seagate 7200.11 you have update it firmware or it brick... You can update by yourself.. I myself have update stable version SD1A Check here Use drivedetct to know your serial number Download Drive Detect Then check it with [URL="javascript:openWin3('https://apps1.seagate.com/rms_af_srl_chk/');"]serial…
I meant brachioradialis, not brachialis up there, my bad. I updated it. Regarding the skulls, I was actually talking about the mesh resolution. Should have made that clearer. It's not uncommon to give some areas more resolution (both mesh and texture) if it's clear they'll be seen from a closer distance or have more…
Update 3 Rearranged the Hotkeys. Orientation completed. Modeling changed a bit. Content should be complete now. Next Update would be to Detail the overall Blockout. Comments and Critique almost appreciated.
Alright, i updated my project according to the valuable feedback gathered here. I tried to follow more the reference, and to differentiate more the metal parts. I'm posting the reference for comparison (concept by Kris Thaler): Updated version: I updated the Marmoset Viewer as well, if anyone is interested:…
Is anyone else unable to launch Xnormal after the latest Java update? It worked just fine for me before the update and now it won't launch due to "access path" issues. I got Java 8 (64-bits) and Java 7 U55 (64 and 32 bits) installed after the latest update. I'm running xNormal 3.18.7 (64-bit).
I hope he doesn't mind me jumping in to respond quickly (I'm one of the people working on the mod)... I believe in the August update of the UDK they updated documentation on cameras which included some unrealscript and code snippets for creating a third person camera.…
hmm... when was it not waTAshi? lol, it was the first word in japanese i'd learned [prior to konichiwa and baka...] surprised that i spelt it wrong! [dishonour to my family!] oh craps! i sees it! the "Project Title"!! damn. my bad! thanks for pointing that out --- @Gauss - yay at the consequences! okay, so i guess i…
Hey! still havent updated as I am running into a couple of issues I still havent managed to fix, hopefully I can figure them out soon. After the next version is released I will also put a link to the github for the project, so people can always try the new features inbetween stable releases. I will post an update in here…
I'm sure I'm doing something wrong, and it's just a settings somewhere I'm overlooking. But since the 2.1.5 update I have to select the 3DO window after each edit I make in the DDO tab, otherwise the 3DO window won't update the textures on the model. This makes it extremely tedious to tweak anything. Was there a new…
Thanks a lot @Mateus, @Aluvay, and @amirabd2130! I really need to get him posed so my updates are more interesting. I got a quick color pass done on the axe but it's too gross to show just yet. Going to work on it a bit tonight so i'll post an update then. For now, here's another pass on the textures. Slowly getting there!…