Thank you for the thoughtful critique. Your breakdown on the proportions and alignment helped me understand what I overlooked. I appreciate you taking the time to explain it so clearly!
Thanks for the feedback everyone :) @moose: Yes, I want to see how close I can get to the original concept if only to see what works and what doesn't. @ tanka: I was going for an African type theme here most definitely. I was looking at modern African artwork and riffing on that. I'm playing with the building designs still…
Hey thanks for the feedback! I really like your idea of doing a foreground/midground/background layout. I definitely appreciate the paintover and the thoughtful critiques. But yeah, I totally agree going further with the background would be much more visually interesting. Thank you again!
That makes sense. I've read the books, and the most useful part of scrum is "What have you done, what are you doing, and what obstacles are you facing?" as a method of communication among the team. I know there's extra stuff in there, but nothing that isn't echoed in most other agile frameworks. That will have to come…
@d1ver Wow, Thank you for the amazing advice and the comparison pictures. It does really help me visualise what changes and tweaks I should make to bring the most out of my scene. I'm definitely going to try out different lighting setups for both of these approaches and will decide which one I commit to. I only have…
thanks for crits. @ Eraserhead - yes I agree that logically it would be rather absent or completely present in those areas. I just had some refs where it was done the way i did, but I will remove it from skirt areas. @ Johny , Vig - well, thanks to mipmapping the pattern will not bother from the distance. Afterall it is…
@sacboi thanks my dude <3 Always appreciate you. Saw some tutorial for getting tiles to follow a spline in Designer, so spending time making my own version. This is bare bones wip. https://www.youtube.com/watch?v=Lok8cb47lCI for anybody who wants to check out the tutorial!