It makes sense, but to use it you need to be able to access all the millions and billions of pieces of data (digital atoms) at any given moment. Just like Google has indexed search information you would have to index these digital atoms. I can see his point about doing away with the polygons though. To get a pixel off a…
Keep in mind that I am half asleep and have a habit of rambling on in this state. You do bring up an interesting point. I was in a similar discussion with a friend of mine, we were also taking into account colour calibration and other variables, now bear in mind that we both love photography so the premise of my argument…
Is size/weight a factor? For a setup that can cover a really vast range of uses you have basically two choices. 1. Consumer "super zoom" camera, these will be much smaller, lighter, more expensive, but image quality will not be as high as a DSLR(but may be fine for your purposes) 2. A DSLR with a few lenses. You can get a…
[ QUOTE ] The file is around 520 mb and 6 million triangles [/ QUOTE ] You can try to export only the vertex positions for the highpoly model. The normals and texture coordinates won't be used, so you can save tons and tons of space. Also, if you can, specify the decimal digits when exporting the OBJ to 3 digits. Some…
This a great overview of Lighting, mainly for film, but still applies to general CG work. A great overview of lighting, shadows, composition and general lighting techniques. [ame="https://www.amazon.com/Digital-Lighting-Rendering-2nd-Edition/dp/0321316312/ref=sr_1_1?ie=UTF8&qid=1338223437&sr=8-1"]Amazon.com: Digital…
My name is Stefan Lipsius (stef/en lip/shus). 30 years old from just outside Toronto Ontario, Canada. I've been in the industry since 2011, so roughly 5 years. I spent 3 years at an indie studio called Digital Leisure where I was a bit of a generalist. Animation, rigging, tool making, and even a bit of modelling. Being the…
Hi, I'm a slight-above-nooblet Max learner too. I started a modeling tutorial with Digital Tutors " Intro to Modeling a Character" with Justin, he's my favorite, a teacher who really explains well for beginners. I then went straight to intermediate rigging with Paul Neale, I think a lot of riggers/animators probably know…
It's not so much a matter of the PC gaming market in decline, as it is in transition. The fact of the matter is that the old financial model that supported PC gaming is largely dead and buried. This is largely thanks to rampant piracy. (and the constant expansion of high-speed internet that makes piracy so much easier) So…
i'm building myself a new rig that will double between gaming and music studio, also the ocasional art. trying to keep it on the line of old enough to not be crazy expensive, new enough to still play whatever i want. heres what i'm thinking so far, GIGABYTE GA-P67A-UD5-B3 LGA 1155 mother board (the T.I. firewire chipset is…
Hey everyone, I have just started a sabbatical in order to improve my skills related to game art! I am extremely excited and I would like to share my progress with the community here. Compared to the quality of work I see on here and other Websites, I know I have a lot of improving to do. Improving by way of daily,…