Dear Elie, it's not a direct answer to the thread title, but to your question how to get data from Maya to Unity. (And dear all, if this helps anyone:) You can import/load maya binary files directly https://docs.unity3d.com/560/Documentation/Manual/HOWTO-ImportObjectMaya.html You just need a working Maya on your system.…
Looking Glass alumnus designer who worked on System Shock and Deus Ex working on an "immersive simulation" based game? Nervous wouldn't have been the word I'd have used. Invisible War and Blacksite aren't great games, but both had extremely troubled developments - massive technical issues & publisher and scheduling issues…
In AAA development this is very true. For indie development, however, this is almost comically untrue. That is a big allure for me. Many of the indie dev post-mortems I have read (even from immensely successful indie titles) they all produced games they wanted to play. A huge purpose of being an indie developer is to make…
This page shows code with broken formatting. This code is pretty neat and works well too. To use it - run this corrected Python code: # Python code import maya.cmds as mc import maya.OpenMaya as om def getInstances(): instances = [] iterDag = om.MItDag(om.MItDag.kBreadthFirst) while not iterDag.isDone(): instanced =…
I work professionally in game dev and Blender is my main software. There are (in place where I working) few other people, who also use Blender, but 3DS Max skill is also necessary in some cases. We are mostly focused (even in job offer) on 3D artists which are skilled in 3DS Max or Blender, but Modo is also good - just…
Thanks for the support guys. Greenlight has been a very strange experience. Apparently the vast majority of the gamer population associates the name "majestic-12" to Deus-Ex. I think it was a mod for Deus-Ex or something. Our game's backdrop is actually based very loosely on UFO conspiracy theory's and this alleged letter…
Well you and me just finished talkin bout this! I think at the end of the day its gotta be about whats more important / relevant to you right now. Take into accounts the needs of life and also your sanity / happiness levels. 1) to be a character artist and employed at a dev? 2) to be employed at a game dev as any kind of…
haha nice one... I like making drinks around the house and tend to just try random things. I like this one... I used to call it the Sour Apple Dew but now it is known around my house as The Polycounter In a 10-12 oz glass. 1/3 Grey Goose 1/3 Sour Apple Pucker 1/3 Mountain Dew (amounts can be changed for taste / strength)…
Just wanted to say thank you all for chiming in on the state of things. It was nice to read through everyone's posts from many devs that I know have been in this game for an exceptionally long haul. Optimization is king, and while I look forward to what UE5 will bring, I'm happy to wait a year or two until an actual game…
Here is an interesting question I hope polycounters can shed some light on: - How do you make grass field and grass props that looks good when viewed from 45~90 deg? I find solutions that work for <45 deg, especially billboard grass, looks very unnatural from a higher angle, even if you orient them towards the camera. -…