Hi, I'm Dhruv – a full-stack developer with over 3 years of experience in building web and mobile apps, and 6+ months of experience in game development. I’ve developed multiple 2D games and recently started working on 3D games as well. Portfolio: https://dhruv-g.framer.website/ About the Game I’m building a hoverboard…
Also realized we haven't really shared much on gameplay, should probably do that once we have some UI in =) . Speaking of, we've started doing some mockups for UI, it will probably be temporary until the final version release but for now it's this. The logo is also not even close to final but the vibes are here trying to…
Haven't looked into this in a while as I didn't think that the tech was quite there yet. The biggest disappointment was the concept of 'teleporting'. Is this still the common approach or has it been overcome and actually walking around the world is commonplace? Most of what I saw before was like those 90s arcade games…
Thanks for the comments :) And looking at the concept this was my explanation: Either you look high enough to look trough the screen that pops up like a grenade launcher in our current time. (the weapon actually sits quite a bit lower on the screen then in my render. Or the image from that actually gets projected back…
Yeah, my only complaint about 8.1 is that it colored the tiles on the start screen and it looks kinda ugly. That said if you keep your web browser of choice and file explorer pinned to the taskbar you're golden. I grouped together all my CG stuff on the start screen and frankly I find that a lot faster than digging through…
Its more than opengl, they screwed with the Direct X as well. In Max, you cant use the DX mode and rotate the screen without the models popping around on screen.. This is with simple models as well. Never buying an Nvidia again. Its switched around, ATI/AMD are the best graphics cards for our use these days since Nvidia is…
I don't get it. ... My screen just gets Deus Ex'ified. I have tried this since early yesterday and I still notice the very obvious yellow tinting. The only time my Eye interprets it as white is when I see my screen indirectly, like, in the corner of my eye. Maybe my eyes are just already fucked up to the point of no…
Hey Paul, this is looking cool - but I'd say you need to be careful to consider the game camera - the distance the biggest rock travels is probably more than one screens' worth (maybe even 2 screens). Try to think about whether that would actually work in-game because I'm not sure it would. You might need to rein the…
ive been using cam studio recently for simple short screen captures - works really well but if your doing tutorials i recommend camtasia its awesome for screen capture and file sizes are kept pretty small as well but at the same time i would still only use it for 30mins at a time, save a chunk then start again - just in…
Practice is really the only way.. anything else you do will just be practice but with no end result. One thing I always do though is make sure my tablet is constrained to the proportion of my screen.. so when I draw a circle on the tablet I get a circle on screen, not a long oval. Some people don't seme bothered by that…