Some relaxing model done in my spare time. https://cdna.artstation.com/p/assets/images/images/006/633/678/large/kamil-boruc-screenshot002.jpg?1500080096 more: https://www.artstation.com/artwork/VVmBZ
thanks for the comments :-) I´m trying to make a nice looking and relaxing woman on a sofa what you see is in Blender just the Arm/Hand was made in Zbrush ( I think that I have to rebuild the hole Arm :-( )
I usually get it for both, too. I get it on console first because I just think it's more relaxing to play on console, plus I get to experience the game without getting distracted by mods too quickly.
Nice wokr but there are obvious issues that hit me regarding the overall morphology of the hand: The thum is too short! The average thum should be able to reach half of the index finger when relaxed and nearly reach the tip when extended.
iconoplast hahaha you nailed it! Yep its nice to have a handful of things fixed. It would be nice to be able to save defaults for dialogs like Relax and Pack in the UVW editor again... which the hotfix didn't fix...:poly127:
By planar forms do you mean for me to go and reduce it to a lower poly count so i can work on silhouetting and form? and i understand about the palms now that i think about it, it is more relaxed that way
If the job does not require my full attention, I turn on some interesting podcast and listen to it while grinding through tedious task. It also quite relaxing compared to some other days, so I try to enjoy it.
Thanks Crazy Pixel. I have a bit more progress here? I relaxed the mouth a bit so that it would give a better result when creating the low poly and I also started sculpting some details.
Only time I've had slowdown is with the relax tool - its kind of odd, pretty hit and miss as to when it appears. Some times packing can be slow if you are packing a lot of islands. How complex is your mesh?