The pants and the boots are done quite well so far! This is gonna be an interesting one. Just fyi you made a spelling error in the title of the thread.
A quick test of one of the spell ideas. Progress shots of building the stage platforms. First time doing any sort of environmental modelling/texturing.
Grimwolf, this team, it's the Quebec team who developped this one, not the MTL team. Is it possible to change the name of a thread? I just noticed the mistake in the spelling.
Also, English is probably not your main language but there's tons of spelling errors on the images, but awesome stuff, it's just a harsh job market right now.
I have seen that a lot of people that create game assets inside Houdini when they reach the UV phase they simply connect an auto uv node that results in a distorted free uv map but with hundreds and hundreds of shells but they call it a day saying that it's all ok... For my workflow ( in Maya ) i usually unwrap manually or…