@Spacemonsky - Thanks man! I appreciate the feedback. That shield is looking sick. I do have some feedback for you. I'm not sure how many polys you have left, but i'm not entirely sure what the railing around the top is for. The metal looks a little weak. Have you tried placing like a tattered dragon wing behind the…
Everybody here seems to say that for every single "new" economy sector emerging. It's actually hilarious. Who knows, maybe it is, but certainly gonna take some time so things catch up. It's all baby level, at least art related. Almost no big productions and artwork from the few indie studios lacks appeal. Many top-notch…
Would be nice if it would work that easy. Short explanation of my process: 1. I create a pattern base mesh which I want to use for my pattern, let's say a ring from a chainmail 2. I do the UVs for the base mesh 3. I import the base mesh into zBrush and make it a Nanomesh 4. Next I create plane to apply my nanomesh onto it…
I got the 2 on my left side out about an hour ago. 120 per tooth but outside the insurance, as I didn't want to wait as much as if I went the regular way. The reason is one had cavity and they were crowding my jaw so were ripe for taking out. They weren't causing me much problems otherwise, except once or twice per year I…
Cool. A few things, The dolly in at the start, I'm not sure what you're going for here, is it to show the broken arm? In which case, I'd go tighter and get rid of some of the negative space on the right. The arm shake is a bit weird. Why does she shake the arm? When she looks screen left after the shake, you cut too early.…
[ QUOTE ] Not everyone who makes use of the system is "taking advantage". [/ QUOTE ] From my experience working for a federally funded NPO the vast majority of people are NOT taking advantage. I'm willing to pay a little more in taxes to help those that honestly do need it even if that means supporting that minority that…
Smallish update; solidified his outfit even more, and edited his face and proportions quite a bit. There's still a lot left that I want to do, but I'll get there! comments & critique are always welcome :heart:
I managed to make all the changes I wanted but I still have a piece of code to correct. Currently if you select a bone in the viewport, the popup Skintools don't follow. You have to select the bone in Skintool's list to change the weight of a vertex. I'm looking since yesterday, but I feel that it's beyond my capacity with…
Also, some questions I have about my resume: 1. Under education, I left off the schools I went to for art. Is this a good idea? 2. Like the above, I'm worried about telling employers about my 3D art ambition. I still don't know how to answer stuff like "why do you want this job?" "Where do you see yourself in the future?"…
Hi Malcom, Thanks for the kind words! It's awesome to hear that you are finding Knald to be so useful & intuitive. :) There are currently two types of zoom within Knald - A coarse zoom, which you are already using & a fine zoom which is a smooth continuous movement. The hotkey for the fine zoom is Alt+Left mouse button…