hi. Rocksteady studios , london based studio currently developing Batman : Arkham Asylum are looking for candidates for the following roles. The roles are as follows: 1 x Animator 1 x Senior Designer 1 x Designer 1 x Cinematics Animator 1 x Technical Cinematics Animator 1 x Cinematics Sequence Animator 3 x…
Howdy everybody, I am working on a new project, Its going to be a tank and I am calling it Latest WIP Schwarzenegger's Left Bicep So its been a while since I uploaded a project to polycount, I was hired and have been hired (yeay!) and I just began working and I am very excited about this project. The concept for this…
Submitted project: Milzo the Raccoon http://steamcommunity.com/sharedfiles/filedetails/?id=218809344 Work in Progress: Ursa Cub Another day another courier. The following character was designed by Agito666. I am currently in the process of modelling it. You can see the original concept art here:…
Thanks pixelb. I followed your advice, removed the lightning glow which I think makes it less 2d like what Alphavader said and also removing the confetti. The lighting was still tricky and took the longest to sort out. Got some crit already saying the pot is too bright and taking too much of the focus. I plan to make it…
sounds good man. Nothing wrong with leveling up a bit before heading into deeper waters. The formula is sound. All you have to do is follow the basic idea, put in the work, grow learn, have fun! Its really straight forward, the only problem is that folks cringe when think of the work it takes, or give up half way through.…
well, i think its better for you to look some reference (again) and learn topology to make a good mesh for your model try to follow tutorial on creating joan of arc, http://www.3dtotal.com/ffa/tutorials/max/joanofarc/body1.php IMHO its a good way to learn basic human figure. i suggest don't be too harsh on work just slow…
Ya I have marmoset, it seems better for single item renders. I also can never get my normals looking right in it. But here is a quick update, did some texturing, figured out lighting a bit. I followed the eat3D old pillar tutorial closely for this. I really like how it came out, and will be following this style for the…
Looks super! Figure is great. I really like the wobbly fabric and in most places it looks quite natural. The only nit pic I have is the wrinkly edges dont seem to follow stress lines on the costume. For instance in the second pic, the material flap between the deltoid cover and the pec has wrinkled edges. The wrinkles dont…
I'm not bothered by it. It's obviously synthetic, some words are mispronounced (Spher instead of Sphere, for example), and there's a little bit of glitching between syllables...but it's easy to follow along at least. One thing I am missing is the speaker going go off on a sidebar to explain some concepts a little more…
I'm updating this thread incase anyone happens to come across this same problem. Even after fiddling with the graphics card driver, reinstalling, regediting my old directx versions, etc... the problem still persisted Finally, I discovered the problem came down to Microsofts IntelliPoint F*@#ing software. I uninstalled it…