New update with the Inhibitor: I added some details and changed around some of the base colors. Going to leave this as it is for now and mess around with it later since I need to get the Creep Den going by now. Notes on Creep Dens So what I want to focus on in the Creep Den is again, keeping a center of attention on the…
Everything seem to work in Foxfire. Don't like that you cover you last name with images. First impression, I thought your name was John Reu, then it was John R--h. Really should present your name clearly. You don't need an intro page, your main portfolio thumbnails should be your main page. As always, watermarked images…
Hello everyone! I'm an other student from the same school as beewap Nice work, except maybe the flashy color of the suit Try to desaturate it a bit for tomorrow, if you have the time. (for the others: our deadline is tomorrow) [ QUOTE ] spacemonkey: To me both of the characters hands are pointed in an unatural direction.…
Hello together, lately our lead engine coder notice some weird normal errors in our engine. Plenty of meshes where containing NaN illegal normal, tangent or binormal vertices. After some inspection on those meshes we found the problems within the mesh topology itself. We also are using mikktspace for generating the tangent…
I ran into some hurdles that lead to me forgetting to post any sort of updates on the progress of this project, but at this point It's nearing completion. At this point my subscription of Substance Painter has ended, but I'm hoping the perpetual license for 2025 will release soon, rather than taking until midway through…
WANDERING EARTH - Exoskeleton and Suits Tasked with designing the suits that the crew would wear on the surface, a lack of heat and oxygen makes the surface of the planet akin to an alien planet, we thought of them like space suits. One of the first element we worked on was the soldiers because they have an exoskeleton…
@Axi5 Hmmm for some reason I cant download it here at the office, maybe it's a setting in these machines. I'll try at home later. Still, while I can see the script being super useful for selecting every Nth element, I don't think it covers the Grow Ring function, mainly because you can use the latter for a selection of…
Guys, I would like to know if you have some tips on acquiring selection masks for the texturing process. I have this HP model: As you can see, there are several elements (separate meshes) that make up the model. Here is the LP: The LP is one solid surface mostly. Texture so far: I`d like to know if there is an efficient…
^ These are all really good advices. The bottom line here is: Start with the fundamentals. Having a little bit of Color theory theory helps a lot (here's a nice book about it :…
I understand the point, it's just a very long post with lots of caveats for something as simple as "use hard edges on your UV seams, except when using 1 smoothing group workflows" and showing a picture of it with and without. I should of treated it as Unwrapping-Baking 101 education, instead of delving into it deeper. ;)…