Replays work perfectly in Rugby and the try decision is often harder to see. In football it would take a matter of seconds. People aren't asking for a replay for everything, but goal-line is so needed.
Thanks! FOV(Field of View?) I'm not sure what you mean exactly, but the screenshots come from in game replays. During the replay, hit ctrl U to get rid of the UI. Finished the half track and panzerwerfer:
I never had that issue. However I found it safer to record and replay each action after the other rather than doing everything on the diffuse and replay everything on the height. Maybe doing so will avoid your issue
I think they work seamlessly, for most features, but you should pick up crysis 2 on principle. It's a good ass game. I don't usually replay games, but I replayed crysis 2 about 4 times.
Good lord, so far I played 58 hours and I still haven't beaten the main quest yet alone found all of the side quests and locations. At first I thought the map was going to be small compared to skyrim, but then I realized HOW DENSE this game is with great locations everywhere. The enemy ai still catches me off guard too!…
30-40mm is ok. I'm not sure if you guys are actually going into business with this or if it's just for fun. There are some things you should think about. -The mini's industry right now in the US at least isn't too healthy. Back a year ago we had a string of publishers have some troubled times (Mongoose, GW, Rackham). -You…
Yeah I remember that part, one of the scariest parts in the game. But you just said it, they attack from darkness in the ceiling. You can't see them and your health result is purely on quick reflexes to avoid an attack. Scariest part in RE4 for me were the regenerators, because without that scope, it would take a long time…
I used to play DayZ back when it was an Arma 2 mod and it surprises me to see how such an unfinished game can remain listed as a "Top Seller" every week since the game's initial release into Early Access, it seems like no other game on Steam has ever been a "Top Seller" for this length of time. If I had to make a guess,…
If for some reason you still want to get rid of unnecessary loops. For example in case of mobile game or if your game show first lod on replays and cut scenes only. You still can manipulate the normals responsible for shading "corners" directly . Sometimes it's enough just copy normal from a vertex outside the hole to one…
1. Destruction and Physics for fun factor and replay-ability. (Lets be honest physics can make anyone crack a hell of a laugh) 2. And then high Skill Ceiling and Multiplayer for self progression and replay-ability. And for me Destruction and Physics stems from Garrysmod While high skill ceiling and multiplayer stems from…