Hi again. As it always happens, every time I try to start a new topic on this forum something distracts me from working on a model. :) But now I'm back to share some progress. I've been working on the tracks and the side part of the model. So far I've made a draft lowpoly, highpoly and a test bake. The trickiest part was…
Recently I decided to get back into 3D after abandoning it for as much as a decade, and today after only 6 hours of Blender, I was swiftly reminded why I had to drop it in the first place - arm pain, specifically in these two places here: I already know how this is going to play out - my arm will feel weaker and the…
This is great, love the lighting! The biggest problem for me is that the effects are overpowering everything else, so I can’t really focus on anything but the sparks. And the spinning camera makes it harder on top. I would suggest toning those both way down. The materials have a nice amount of grunge, but I can’t tell if…
@Eric Chadwick I spent today learning how to actually make my own trees using the resources you sent me. @TheRedFish Due to me making them myself they actually use in Unity what we call a Lit texture from the Universal Render Pipeline which means they can actually cast shadows - which was an issue you mentioned before. I…
For some uncertain reason I can't find it at all in my Sampler now. But as of earlier version my opinion was quite negative . Just a bit better normal maps maybe than totally useless image to material . Wonder if v6 got any better really? ps. Actually they seems killed the feature entirely . No more Generative AI in…
Mercurial Dance are seeking a freelance 3D Character Technical Artist to support the development of VR game characters for EmbodyXR® Your Role You will create 5 x 3D VR ready human characters from our concept designs. The role focuses on the creation, rigging, optimisation, and technical preparation of stylised digital…
Would've been nice if you'd finished CHAPPIE your initial project that didn't really get past reference gathering, I mean what happened? rather than continue to push stuff out the door like a conveyor belt. Note - a bit nitpicky I guess but an important OHS plant requirement nonetheless due to practical experience…
Arturow, Thanks for the reply and the tips, as you realized iClone unfortunately doesn't have a graph / curve editor. I will use your advice on the arm synchronization or lack of, also the lip sync is a bit choppy and hopefully that will be improved in the iClone update 3rd quarter this year. I will use your post as a…