I’m Daniel, a soul developer working on a game, codenamed Phantom Veil, a co-op multiplayer game inspired by Zelda and built in Unreal Engine 5. The game is nearly complete and needs final polish on characters and some environmental elements. I’m looking for skilled 3D character artists to join me in making this project…
Rework of old project, ive reworked the front, top, and engine cover. planning to fix the front rims aswell, reworked because of bad proportion on previous iteration. If you have the time pls visit the following sketchfab link model advice, criticism in any form would be appreciated. p.s assuming lighting and materials…
Either I'm missing something or triplanar projection is broken, when I enable triplanar it doenst project the image it just seemingly produces random noise: Does anyone have any idea why this is happening?
Hi there we are PNT, a group from a Digitalarts school doing a team project. The objective: Create a fully functioning top down shooter inside of UDK. We are a group of 3 students consisting of a modeler/texture artist and 2 animators. Game Summary: It will be a one level game where you play as a flying tank protecting a…
Some thoughts about learning, problem solving, and feedback. Answer this question honestly when it feels like you're falling behind on a project or stuck on a particular problem: how much are you learning and how much are you getting done? Each project has it's own unique challenges. Sometimes it takes more time to learn…
Hello everyone, I have just finished a project I have been working on for a while and I'd love any feedback on the artwork! https://www.artstation.com/artwork/Bkenm9
Hello again and thank you for checking out this forum. For this one, I'll be looking for 3D Artists and animators for another project that I've been involved with as we seriously need more people for it. This is Radiant Force. It is a superhero audio drama series about four women who, upon discovering four ancient gems,…
Hi everyone, we are looking for someone who can help us bring our game to players and shape how the project is presented and communicated. We are currently working on a mobile arcade game called Gary Getman. The core gameplay and direction are already defined — we are not redesigning the game. What we are looking for is…
Hey everyone, I’m starting a WIP thread for a hero environment prop I’m building for my MA Game Art “Developing Skills” unit and my portfolio. 🔧 Project goal I’m basing this on the “Blast Furnace and Blacksmithing Equipment” concept from Dragon Age: The Veilguard (Creative Uncut link):…
Hello community! https://youtu.be/fY4rNdKypLU I love to create complete 3D enviroment. My “small universum” are done from the scratch, starting from a concept and a first draft through creating models in 3D software. Next, I compose a scene, set light, do postprocessing and finally finish on the rendering engine. The…