Hello, I'm writing a plugin in Maya 2018 that both reads and writes data to a TGA file. My plugin creates the TGA if it doesnt exist, otherwise it will read from and overwrite parts of the image. My problem is that consistently, when I read from the file, the first four pixels are always garbage data. so I lose those first…
redesign of a character i did a while ago. [img]http://nonpublic.airbørn.de/wip/neox/boy01/redesign/boy_03.jpg[/img] it's so refreshing to do something for your own and not for a client :edit: updated the image
Hey guys, this is my first post here! I've been looking at art here for the past year or so and figured it was time to ask for your guys' help. So here is the deal. I believe what I'm experiencing are some rendering issues. I am posting up 4 images here to show what is going on. Image #1 is an earlier WIP that does not…
Hey! Two week later, back with quite a few changes 😊 I decided to take the plunge and re-make the hair from scratch, as I really started disliking it the more time went on. I decided to get roughly inspired by a technique found here (used in Final Fantasy if I recall correctly), and tried making it work with my skill…
I'll simply answer in here and not in the Kiki thread as I assume MBauer17 won't mind. I think there might have been some confusion regarding the various AI tools used. As I understand it, there is Promethean for content management / assisted set dressing*, the Feedback/Inspiration tool, and then whatever tool(s) was/were…
Hello, please tell me the solution: I select the image for the background in the viewport configuration window and at the bottom of three options I choose match bitmap. The image is set as needed, but when I select another viewport it stretches a lot, apparently the match bitmap option is reset itself and set differently.…
I don't know whether I should post an image of the tutorial, can I email you the tutorial ? [IMG]http://www.polycount.com/forum/[Imgur](<a href=http://i.imgur.com/YOufh2H.jpg target=_blank>http://i.imgur.com/YOufh2H.jpg</a>)[/IMG]
Always grayscale and look at your values [IMG][/img] Edited: Even though the original image is much more muted you can make the scene more interesting, kinda like @Noren did. Scene looks great though!