IIRC Crysis uses alpha test for its foliage, which avoids alpha sorting problems... but it only gives you a hard edge, no soft transparency. Alpha test means each screen pixel is tested by the shader to tell if it should be on or off, using some threshold value. Alpha pixels darker than the threshold are clipped out,…
" you have xbox whit XNA making big profits in indie community" XNA games don't turn a big profit. I think there has been two games sofar that has pulled in more than 5000 $ :P
nice kinda interested what you do with a completely different type of environment you got a good basis sofar nice and clean which is good since i find lots of sci fi stuff get over detailed.
GJ sofar, i find the lightrays from the sun are washing some stuff out but i like the rest especially the little flash of colour the flowers give. also are you using vertex paint for the cracks and water on the ground or is that just on that 1 set pieace.
Hello guys, first of all i'm sorry for my terrible english, i'll do my best not to make you run away by reading this xD I don't know why, when i try to use Shift for the 90° snap, i think i'm doing the right processus (Hold-click => rotate the camera closer to the view you want to lock => Hold-shift => "release"-click (not…
EdgeSmooth is a free, open source plugin that makes smoothing in 3dsmax a lot easier. It allows you to smooth an editable poly by setting edges to "hard" or "soft". A "hard edge" means that the faces using the edge share no smoothing groups, a "soft edge" is the opposite. This will probably feel familiar to Maya users!…
So, I'm pretty much the worst designer in the world, and I've been completely stumped as to what to do for this challenge. Looking at some of the completely awesome, original ideas has intimidated me a bit. However, I really want to get some experience with environmental modeling. This is something I have not done, and is…
nice work sofar,got a question though: can you clarify the method you used to produce those welds? im producing something in need for good looking welds aswell,and im just curious how you tacled this.. cheers
I was wondering how simple? Do you need to start compiling scripts? I have downloaded and coocked/compiled the package from the starters kit with frontend), but I have no experience with coding. What other options are there. I haven't found any tutorials sofar, how to do it.
Not necessarily. The 90 degree thing refers not specifically to the shape the angle makes, but to the poor shading that would come from leaving that large angle a soft edge. The worse your lowpoly smoothing is, the more the normal map has to do to 'fix' it—even when uncompressed the normal maps can struggle to give perfect…