try to subdivide the mesh up to 80 mio... and you will see everything is goin into your system ram... with GPU ram you are really limited... its only for storing the textures... mud will run more smooth with more GPU ram but to go into high polycounts you need system ram... 24 gig or more would be best... from the mud help…
This looks like an interesting concept, for only 3 months work. Even more due to the fact they plan on using the Unreal 3 Engine for development. I'd assume they'd use something less hardware demanding for the stylistic approach. Ken Wong's art style is great. I love seeing new visual styles in games. I know there are a…
You are rendering with global illumination so this takes a while if you don´t precalculate your lightning as a irradiance map or lightcache in vray. You could also try to use another renderer if vray is still too slow for you. If you have access to maya or softimage you can try arnold which is really fast for outdoor…
I dunno if there's a way to change it globally (would be weird if there isn't, but hey, this is Maya!). However you can change it for the main window. Type this in the MEL script command line and execute it: window -e -bgc 0.7 0.7 0.7 $gMainWindow Where 0.7 0.7 0.7 is the RGB value you want (range 0-1). Since it's just for…
Nothing much to thank for, really. Sometimes it's better, sometimes not, here it's more for simplicity's sake. As for manipulating pivots, I would probably just make a checkbutton for that - I think there's some global or function returning if you are currently in Affect Pivot Only mode, but a simple checkButton should be…
wait a second... you eat indian food now?!? bravo! i gotta ask, did he blind side you and just jab ya in the jaw and walk off, or did he look ya in the eyes first? sucks that happened to ya but that is pretty damn random, haha. Maybe its a global game of 'punch a random person,' and now it is your duty to punch another…
won't change everything unless the telcos change everything first and roll out broadband everywhere in the world (and then have onlive build datacenters everywhere). As long as there's a sizable number of gamers in the world without suitable broadband publishers will keep selling boxed games or slow(er) digital downloads.…
[ QUOTE ] terrorism is only a problem because the government insists on blowing up their shit and interfering in their trade and peace talks and whatnot. [/ QUOTE ] Your contribution to this thread is only a problem because you are attempting to dismiss a very complicated circumstance with a very simplistic explanation.…
There are some artefacts cos I was mega lazy and didn't optimise the lowpoly and just smoothed it globally. The odd smoothing trasnferred to the NM when baked and i did some painting in the channels, hence some artefacts. I'm currently resculpting the damaged again and rebaking an optimised low poly with smoothing groups,…
I have Global Super Sampler enabled with 10 samples and filter size set to Area and 1.5. For Light Tracer I have the samples set to 500, filter size 2, and bounces to 1. I've also had the Light Tracer set to default settings of 250 samples, .5 filter size, and 1 bounce. Doesn't seem like anything too drastic. The bake…